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Torque 3D is a large piece of software. Chances are that most of
the applications you have worked on up to this point have only been a
fraction of the size of this SDK. This reference manual exists for the
sole purpose of giving you, the user, a strong foundation to rely on
while learning the engine.
The official documentation is divided into multiple
sections, each of which contains information related to a specific
subject. This means of organization allows you to jump to different
chapters containing information that is pertinent to what you wish to
However, if you are completely new to Torque 3D and have not read
through this documentation already, there are key articles you should
read through first. If you have not already done so, please read
through the Introduction section: